Skin Preview in stanga ecranului [SISTEM]
9/2/2017, 22:37
Am vazut ca multi cauta chestia cu skinu din stanga .. asa am cautat si eu acum 1 saptamana si acuma m-am gandit sa-l postez si aicea.
- Nu cred ca vreti totul mura in gura
PlayerText:SkinPreview[MAX_PLAYERS],
// OnPlayerConnect
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], playerskin);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
//Textdraw-ul
SkinPreview[playerid] = CreatePlayerTextDraw(playerid,-34.000000, 365.000000, "_");
PlayerTextDrawBackgroundColor(playerid,SkinPreview[playerid], 0);
PlayerTextDrawFont(playerid,SkinPreview[playerid], 5);
PlayerTextDrawLetterSize(playerid,SkinPreview[playerid], 0.749998, 1.899999);
PlayerTextDrawColor(playerid,SkinPreview[playerid], -1);
PlayerTextDrawSetOutline(playerid,SkinPreview[playerid], 0);
PlayerTextDrawSetProportional(playerid,SkinPreview[playerid], 1);
PlayerTextDrawSetShadow(playerid,SkinPreview[playerid], 1);
PlayerTextDrawUseBox(playerid,SkinPreview[playerid], 1);
PlayerTextDrawBoxColor(playerid,SkinPreview[playerid], 0);
PlayerTextDrawTextSize(playerid,SkinPreview[playerid], 106.000000, 72.000000);
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], 0);
PlayerTextDrawSetPreviewRot(playerid, SkinPreview[playerid], -8.000000, 0.000000, 15.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,SkinPreview[playerid], 0);
// OnPlayerSpawn
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], PlayerInfo[playerid][pModel]);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
// OnPlayerLogin
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], playerskin);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
// La comanda /seskin
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], level);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
- Nu cred ca vreti totul mura in gura
PlayerText:SkinPreview[MAX_PLAYERS],
// OnPlayerConnect
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], playerskin);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
//Textdraw-ul
SkinPreview[playerid] = CreatePlayerTextDraw(playerid,-34.000000, 365.000000, "_");
PlayerTextDrawBackgroundColor(playerid,SkinPreview[playerid], 0);
PlayerTextDrawFont(playerid,SkinPreview[playerid], 5);
PlayerTextDrawLetterSize(playerid,SkinPreview[playerid], 0.749998, 1.899999);
PlayerTextDrawColor(playerid,SkinPreview[playerid], -1);
PlayerTextDrawSetOutline(playerid,SkinPreview[playerid], 0);
PlayerTextDrawSetProportional(playerid,SkinPreview[playerid], 1);
PlayerTextDrawSetShadow(playerid,SkinPreview[playerid], 1);
PlayerTextDrawUseBox(playerid,SkinPreview[playerid], 1);
PlayerTextDrawBoxColor(playerid,SkinPreview[playerid], 0);
PlayerTextDrawTextSize(playerid,SkinPreview[playerid], 106.000000, 72.000000);
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], 0);
PlayerTextDrawSetPreviewRot(playerid, SkinPreview[playerid], -8.000000, 0.000000, 15.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,SkinPreview[playerid], 0);
// OnPlayerSpawn
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], PlayerInfo[playerid][pModel]);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
// OnPlayerLogin
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], playerskin);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
// La comanda /seskin
PlayerTextDrawSetPreviewModel(playerid, SkinPreview[playerid], level);
PlayerTextDrawShow(playerid, SkinPreview[playerid]);
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